Pantarheon

Posted by admin | 3D Soft,Pantarheon | Monday 13 June 2011 19:35
By G. Adam Stanislav 

Pantarheon 3D AviSynth Toolbox

Current version: 1.1

The Pantarheon 3D AviSynth Toolbox is a set of scripted functions for AviSynth. I wrote the Toolbox to complement the Bororo 3D plug-in because some things are simply difficult to do with the current version of Sony Vegas. And because not everyone has Sony Vegas (AviSynth is free, Vegas is not).

To use the Toolbox, first, if you have not done so yet, download and install Avisynth, then download the Windows Installer file for the Pantarheon 3D Avisynth Toolbox and install it, or download the .zip version of the Toolbox, unzip it, and copy the filePantarheon3D.avsi to the Avisynth plugins directory (which will be something along the lines of C:\Program Files\AviSynth 2.5\plugins, then read the rest of this page to learn how to use the Toolbox.

Basic Functions

The Toolbox contains a number of basic functions which allow you to multiplex the left and right views found in two separate videos into one video, using several of the common methods currently in use. All of these functions take two parameters, the first one with the left view, the second with the right view, like this:

lv = AviSource("left.avi")
rv = AviSource("right.avi")

LeftRight3D(lv, rv)

You can also name the two arguments left and right, and then you can list them in any order:

LeftRight3D(right = rv, left = lv)

To illustrate the basic functions visually, we will not use actual left and right stereoscopic footage. For the left view we will use this:

And for the right view, we will use this:

This will allow you to see exactly what the various functions do without having to analyze the image to see which view is left, and which is right.

Additionally, to save on bandwidth we will, in most cases, reduce the size of the above images to one quarter, so the results will be smaller than the originals.

The most important basic functions are:

LeftRight3D(left, right)
CrossEyed3D(left, right)
TopDown3D(left, right)
DownTop3D(left, right)
HDMI3D(left, top)

I said they were the most important ones because they have a very important property: They do not change the quality of the video. This is because all they do is arrange the two videos into one, and do so without changing their resolution. Here is what each of them does:

LeftRight3D will create a video whose width is double that of either the left or the right video (they both must be of the same size and pixel type, this is true of all Toolbox functions that take two arguments), and will place the left view in the left half of the new video, and the right view into its right half. So, for example, if your left.avi and right.avi are 1920×1080 pixels, the result will be 3840×1080 pixels. This is the best format to store all of your 3D videos in for archiving purposes, and then convert that to whatever format you need to publish your videos in.

CrossEyed3D does the same, but places the left view in the right half and the right view in the left half of the new video.

TopDown3D will create a video whose height is double that of the two original videos and will place the left view in the top half and the right view in the bottom half of the new video. So, if your originals are 1920×1080 pixels, the new video will have 1920×2160 pixels.

DownTop3D does the same but will store the left view in the bottom and the right view in the top half of the video.

By the way, these two formats are great for comparing how the different objects within your videos are shifted to the left and to the right in the two different views, a useful tool for learning 3D.

HDMI3D will produce a video in the HDMI v.1.4a format. It will create a new video whose height is twice the originals, plus 45. It will place the left view at the top and the right view at the bottom of the video, and leave 45 empty lines between the two.

There is a catch: It is impossible to create the HDMI v.1.4a 3D in the YUV format. Why? Because the YUV format compresses twolines at the same time. But the HDMI format always produces a video with an odd number of lines (2 * height + 45 = an odd number). That means that HDMI did not create the standard for storage in files but for video players and games to produce the image from some other format, or even on the fly. This is particularly clear when you consider that MPEG files use the YUV format. So, do not blame me, blame HDMI.

Anyway, you can always use AviSynth to convert your MPEG files into another format, such as YUY2, for example:

lv = DirectShowSource("left.mpg")
rv = DirectShowSource("right.mpg")

lv = lv.ConvertToYUY2
rv = rv.ConvertToYUY2

HDMI3D(lv, rv)

You can even combine it all into one line:

HDMI3D(DirectShowSource("left.mpg").ConvertToYUY2, DirectShowSource("right.mpg").ConvertToYUY2)

I think, however, that it is obvious the multiline version is easier to write, easier to read, and easier to debug!

If you do not perform this conversion, don’t worry. HDMI3D checks what format the videos are in and will convert them to YUY2 as needed. Just do not be surprised when your videos converted into the HDMI v.1.4a 3D format end up in the YUY2 mode. It’s not a bug, it’s a feature.

Now, here are the remaining basic functions:

LeftRight3DReduced(left, right)
CrossEyed3DReduced(left, right)
Yt3D(left, right)
TopDown3DReduced(left, right)
DownTop3DReduced(left, right)

The main difference between them and the ones discussed above is they do not change the size of the original videos, so 1920×1080 originals will produce a 1920×1080 video. That means the originals will be squeezed to fit. That also means they lose one half of their resolution and, therefore, are not ideally suited for archiving purposes, only for delivery to those people whose software requires them (e.g., YouTube).

LeftRight3DReduced changes the width of the left and right video to one half, then places the reduced left view to the left half of the output and the right view to the right half of the output. So, if the left and right videos are both 1920×1080, they are reduced to 960×1080 each, placed next to each other, and the result will have 1920×1080 pixels.

CrossEyed3DReduced is the same, but the reduced left view goes to the right half and the reduced right view to the left half of each frame of the output video.

Yt3D is exactly the same as CrossEyed3DReduced. It exists as a separate function only because it is the 3D format used by YouTube, and having it as a separate function allows you to produce 3D videos for YouTube without having to remember just which format YouTube uses. It is simply a function of convenience, as are all the other functions with Yt3D in their name listed below.

TopDown3DReduced changes the height of the left and right videos by half, then places the reduced left view to the top half and the reduced right view to the bottom half of the output video. So, if your originals are 1920×1080, they are reduced to 1920×540 each, then combined to a 1920×1080 output.

DownTop3DReduced is the same, but the reduced left view goes to the bottom and the reduced right half to the top half of the final output.

Please note there is no HDMI3DReduced function because the HDMI 1.4a 3D specification does not mention any reduced format.

Anaglyph Functions

For decades the main way of presenting 3D movies, videos, photographs, as well as comics and other graphics, was the anaglyph, which uses glasses with a different color lens in front of each eye. While most of us working with 3D would like the anaglyph to die of old age, it is still in use.

Therefore, the Toolbox allows you to create four basic types of anaglyphs, made possible by the MergeRGB function built into AviSynth. Many various algorithms for “better” anaglyphs exist, but they require more than an AviSynth script to create. If you need them, my Bororo 3D plug-in can create just about any anaglyph.

Here are the four anaglyph functions offered by the Toolbox. Like the basic functions, they take two arguments each, a left and a right clip:

Anaglyph(left, right)
RCAnaglyph(left, right)
GMAnaglyph(left, right)
YBAnaglyph(left, right)

Anaglyph produces the “classical” anaglyph, which is strictly monochrome (“black & white”). It can be viewed with red/blue, red/green, or red/cyan glasses, with the red lens going in front of the left eye.

The remaining three anaglyph functions create color anaglyphs (but read the next paragraph!), red/cyan, green/magenta andyellow/blue respectively.

There is a catch: Due to the way the MergeRGB function of AviSynth works, only videos in the RGB format can produce color anaglyphs. The functions still work, mind you, but you will end up with monochrome results. This may be exactly what you want, so the functions do not convert the left and right videos to RGB automatically. If you want, for example, a yellow/blue anaglyph in color from MPEG videos, you need to write something along these lines:

lv = DirectShowSource("left.mpg").ConvertToRGB
rv = DirectShowSource("right.mpg").ConvertToRGB

YBAnaglyph(lv, rv)

The same precaution holds true for any conversion to anaglyph functions listed below.

Extraction Functions

The Pantarheon 3D AviSynth Toolbox not only lets you combine two videos into one 3D video, it also makes it possible for you yoextract the left or the right view from anything created with the Basic Functions into a 2D video. Note I only mentioned the Basic Functions, but not anaglyphs. That is because the anaglyphs do not have enough of the original video data available to reconstruct the left and right originals.

All of these functions have a name of the corresponding Basic Function followed by either ToLeft or ToRight respectively. They all take one parameter, namely the clip that contains the 3D video.

Here is a list of all the functions that extract the left view from a 3D video without having to resize the video frames:

LeftRight3DToLeft(c)
CrossEyed3DToLeft(c)
TopDown3DToLeft(c)
DownTop3DToLeft(c)
HDMI3DToLeft(c)

Next is the list of all the functions that extract the left view from a reduced 3D video. Because the original videos were reduced in half width or half height, the functions resize the extracted view into its original size.

CrossEyed3DReducedToLeft(c)
Yt3DToLeft(c)
LeftRight3DReducedToLeft(c)
TopDown3DReducedToLeft(c)
DownTop3DReducedToLeft(c)

Note: LeftRight3DReducedToLeft was missing in version 1.0. If that is what you have, please download the current version.

That means that if you pass a reduced left/right video to the CrossEyed3DReducedToRight function, it will extract the left view of your left/right video.

The list of functions that extract the right view without having to resize it follows:

LeftRight3DToRight(c)
CrossEyed3DToRight(c)
TopDown3DToRight(c)
DownTop3DToRight(c)
HDMI3DToRight(c)

And here are the functions that extract the right view from reduced videos:

CrossEyed3DReducedToRight(c)
Yt3DToRight(c)
TopDown3DReducedToRight(c)
DownTop3DReducedToRight(c)

Note: LeftRight3DReducedToRight was missing in version 1.0. If that is what you have, please download the current version.

Conversion Functions

The Toolbox also contains various functions to convert among the various types of 3D formats. Each of them takes one parameter, the clip from which to convert. The names of the functions consist of the name of the format we are converting from, followed by To, followed by the name of the format we are converting to but without the final 3D (except for Yt3D):

LeftRight3DToCrossEyed(c)
LeftRight3DToTopDown(c)
LeftRight3DToDownTop(c)
LeftRight3DToHDMI(c
LeftRight3DToLeftRightReduced(c)
LeftRight3DToCrossEyedReduced(c)
LeftRight3DToYt3D(c)
LeftRight3DToTopDownReduced(c)
LeftRight3DToDownTopReduced(c)
LeftRight3DToAnaglyph(c)
LeftRight3DToRCAnaglyph(c)
LeftRight3DToGMAnaglyph(c)
LeftRight3DToYBAnaglyph(c)

CrossEyed3DToLeftRight(c)
CrossEyed3DToTopDown(c)
CrossEyed3DToDownTop(c)
CrossEyed3DToHDMI(c)
CrossEyed3DToLeftRightReduced(c)
CrossEyed3DToCrossEyedReduced(c)
CrossEyed3DToYt3D(c)
CrossEyed3DToTopDownReduced(c)
CrossEyed3DToDownTopReduced(c)
CrossEyed3DToAnaglyph(c)
CrossEyed3DToRCAnaglyph(c)
CrossEyed3DToGMAnaglyph(c)
CrossEyed3DToYBAnaglyph(c)

TopDown3DToLeftRight(c)
TopDown3DToCrossEyed(c)
TopDown3DToDownTop(c)
TopDown3DToHDMI(c)
TopDown3DToLeftRightReduced(c)
TopDown3DToCrossEyedReduced(c)
TopDown3DToYt3D(c)
TopDown3DToTopDownReduced(c)
TopDown3DToDownTopReduced(c)
TopDown3DToAnaglyph(c)
TopDown3DToRCAnaglyph(c)
TopDown3DToGMAnaglyph(c)
TopDown3DToYBAnaglyph(c)

DownTop3DToLeftRight(c)
DownTop3DToCrossEyed(c)
DownTop3DToTopDown(c)
DownTop3DToHDMI(c)
DownTop3DToLeftRightReduced(c)
DownTop3DToCrossEyedReduced(c)
DownTop3DToYt3d(c)
DownTop3DToTopDownReduced(c)
DownTop3DToDownTopReduced(c)
DownTop3DToAnaglyph(c)
DownTop3DToRCAnaglyph(c)
DownTop3DToGMAnaglyph(c)
DownTop3DToYBAnaglyph(c)

HDMI3DToLeftRight(c)
HDMI3DToCrossEyed(c)
HDMI3DToTopDown(c)
HDMI3DToDownTop(c)
HDMI3DToLeftRightReduced(c)
HDMI3DToCrossEyedReduced(c)
HDMI3DToYt3D(c)
HDMI3DToTopDownReduced(c)
HDMI3DToDownTopReduced(c)
HDMI3DToAnaglyph(c)
HDMI3DToRCAnaglyph(c)
HDMI3DToGMAnaglyph(c)
HDMI3DToYBAnaglyph(c)

LeftRight3DReducedToLeftRight(c)
LeftRight3DReducedToCrossEyed(c)
LeftRight3DReducedToTopDown(c)
LeftRight3DReducedToDownTop(c)
LeftRight3DReducedToHDMI(c)
LeftRight3DReducedToCrossEyedReduced(c)
LeftRight3DReducedToYt3D(c)
LeftRight3DReducedToTopDownReduced(c)
LeftRight3DReducedToDownTopReduced(c)
LeftRight3DReducedToAnaglyph(c)
LeftRight3DReducedToRCAnaglyph(c)
LeftRight3DReducedToGMAnaglyph(c)
LeftRight3DReducedToYBAnaglyph(c)

CrossEyed3DReducedToLeftRight(c)
CrossEyed3DReducedToCrossEyed(c)
CrossEyed3DReducedToTopDown(c)
CrossEyed3DReducedToDownTop(c)
CrossEyed3DReducedToHDMI(c)
CrossEyed3DReducedToLeftRightReduced(c)
CrossEyed3DReducedToYt3D(c)
CrossEyed3DReducedToTopDownReduced(c)
CrossEyed3DReducedToDownTopReduced(c)
CrossEyed3DReducedToAnaglyph(c)
CrossEyed3DReducedToRCAnaglyph(c)
CrossEyed3DReducedToGMAnaglyph(c)
CrossEyed3DReducedToYBAnaglyph(c)

Yt3DToLeftRight(c)
Yt3DToCrossEyed(c)
Yt3DToTopDown(c)
Yt3DToDownTop(c)
Yt3DToHDMI(c)
Yt3DToLeftRightReduced(c)
Yt3DToCrossEyedReduced(c)
Yt3DToTopDownReduced(c)
Yt3DToDownTopReduced(c)
Yt3DToAnaglyph(c)
Yt3DToRCAnaglyph(c)
Yt3DToGMAnaglyph(c)
Yt3DToYBAnaglyph(c)

TopDown3DReducedToLeftRight(c)
TopDown3DReducedToCrossEyed(c)
TopDown3DReducedToTopDown(c)
TopDown3DReducedToDownTop(c)
TopDown3DReducedToHDMI(c)
TopDown3DReducedToLeftRightReduced(c)
TopDown3DReducedToCrossEyedReduced(c)
TopDown3DReducedToYt3D(c)
TopDown3DReducedToDownTopReduced(c)
TopDown3DReducedToAnaglyph(c)
TopDown3DReducedToRCAnaglyph(c)
TopDown3DReducedToGMAnaglyph(c)
TopDown3DReducedToYBAnaglyph(c)

DownTop3DReducedToLeftRight(c)
DownTop3DReducedToCrossEyed(c)
DownTop3DReducedToTopDown(c)
DownTop3DReducedToDownTop(c)
DownTop3DReducedToHDMI(c)
DownTop3DReducedToLeftRightReduced(c)
DownTop3DReducedToCrossEyedReduced(c)
DownTop3DReducedToYt3D(c)
DownTop3DReducedToTopDownReduced(c)
DownTop3DReducedToAnaglyph(c)
DownTop3DReducedToRCAnaglyph(c)
DownTop3DReducedToGMAnaglyph(c)
DownTop3DReducedToYBAnaglyph(c)

In all of these functions, c refers to a clip. For example:

c = AviSource("LeftRight3D.avi")

LeftRight3DToYt3D(c)

This will open LeftRight3D.avi and convert it from a LeftRight3D video into a Yt3D video suitable for upload to YouTube as a 3D video.

Note: A number of these functions was missing in version 1.0. If that is what you have, please download the current version.

Sample Scripts

Five sample scripts are included. One of them will work off the bat. The remaining four require that you have an MPEG decoder installed on your system. Note that when running the 32-bit version of AviSynth on a 64-bit system, you need a 32-bit MPEG decoder. Additionally, three of the scripts require that you install DGDecode installed on your system (but install AviSynth first).

YouTube.avs is the one script that will work off the bat. It loads two files, left.avi (which just displays the word “Left”) and right.avi(which displays the word “Right”) and combines them into a YouTube compatible yt3d video. Since the two videos are not true 3D views, it just illustrates how a left and a right video are combined for YouTube.

Just right click on the YouTube.avs file and play it with the Windows Media Player.

DeTube.avs illustrates how to convert a YouTube yt3d video (Hello.mpg) into a color red/cyan anaglyph. It requires an MPEG decoder.

The remaining three samples require both the MPEG decoder and DGDecode. 720p.avs shows how to convert a 1080p YouTube yt3d video into a 720p color red/cyan anaglyph.

WhenIWas.avs shows how to extract the left view from a YouTube yt3d video, effectively converting it to a 2D video.

And finally, WhenIWasHDMI.avs shows how to convert a YouTube yt3d video into an HDMI v.1.4a video. And yes, that is me in all those pictures. ☺

Comments & Questions

If you have any comments, questions, or requests, I log in to the 3D Stereoscopic Production & Delivery section of the DVInfo Forum several times every day. It is a great forum, and it is the best place to contact me. Much better, by the way, than e-mailing me. I delete most of the e-mail that reaches me without reading it because I get way too many mails telling me I won a prestigious lottery, inherited millions of dollars and similar nonsense. So I could easily forward your e-mail to Spamcop by mistake. And even if I actually download your e-mail to my computer, chances are I will think it deserves a good and well thought-out reply, so I would not reply immediately, and then will get distracted. Contacting me in that forum is the best way.

 

LG 3D Pad

Posted by admin | 3D Tablet,LG 3D Pad | Monday 13 June 2011 18:52

LG Optimus Pad

LG Optimus Pad
Along with its spectacularly ambitious 3D smartphone, LG managed to unleash another new device today – the LG Optimus Pad. This 8.9″ tablet represents LG’s first foray into the tablet space packing in 3D features alongside the expected roll call of features.

Before you get too excited, though, it doesn’t have a parallax barrier 3D screen like the Optimus 3D. In fact, the display is a standard capacitive TFT touchscreen, measuring 8.9″ from corner to corner and with a resolution of 1,280 x 768. It’s a perfectly good display too.

The Optimus Pad’s 3D features are instead limited to a 3D camera, which is still a pretty unusual feature. Flip it over and you’ll see a pair of lenses, each with its own 5-megapixel sensor behind it, and this arrangement allows you to shoot 3D video (not in HD), 3D stills, and 2D video at up to 720p. For playback, the Pad sports an HDMI 1.4 port so you can hook it up to a compatible 3D TV, and as with the Optimus 3D, there’s also the option to upload to YouTube 3D.

LG Optimus Pad - stereoscopic 3D camera

Design wise, this tablet is a bit on the dull side. It feels well made, it’s slim at 12.8mm and light at 630 g, but there’s nothing about  it (aside from that pair of gleaming, black beady 3D eyes) that will draw looks at a conference or in a meeting.

LG Optimus Pad

Its 8.9″ screen size, however, is a good idea, striking a nice compromise between usability and readability – hold the Optimus Pad in portrait mode, and your thumbs will comfortably reach the centre of the on-screen keyboard.

And its vital statistics help it keep up with the Joneses too. As with the Samsung Galaxy Tab 10.1, the Optimus Tab runs on Google’s dedicated tablet operating system, Android 3 (aka Honeycomb), and in keeping with its specifications it ran pretty smoothly.

LG Optimus Pad

The screen was responsive, the screen rights itself quickly when you rotate between portrait and landscape. Specifications comprise a 1GHz dual-core Tegra 2 processor, 32GB of storage, 802.11N Wi-Fi and 3G.

We’re less convinced by the LG Optimus Pad than we are by the Optimus 3D, simply because it offers only half the 3D features, yet those features will inevitably mean extra cost. Because of that, we can only see it appealing to those who’ve already invested in a 3D TV, or an nVidia 3D Vision-equipped PC and monitor.

 

SavRow Katana

Posted by admin | 3D Laptops,SavRow Katana | Monday 13 June 2011 18:26
SavRow Katana 3D-9 Notebook

13 Jun 2011,  by David Fearon; Price when reviewed: £2,356; Overall Rating 5 stars out of 6

Features:

  • Intel’s Pentium 4 560 processor.
  • It runs at 3.6GHz with 1MB of Level 2 cache
  • Full gigabyte of DDR2 PC4200 SDRAM running in dual-channel mode.
  • Unlike Rockdirect design, SavRow has fitted just the one hard disk to the Katana rather than a RAID array, but it’s a fast 7,200rpm Fujitsu disk. However, it’s only 60GB in size – we expect more in a machine at this price.
  • Weight 5.6 kg

The personal touch also extends to setting up the default Outlook Express installation with a private email support account. And, as usual with SavRow systems, the hard disk is configured with two partitions, one for system files and one for data, increasing the chances of salvaging documents if  Windows ever becomes damaged and needs a reinstall.

The highlight of the Katana’s components, though, is the mobile workstation graphics chipset: nVidia’s Quadro FX Go1400. The basic specification differs from the ATi FireGL V5000 fitted to the Fujitsu Siemens H230, with 12 pixel pipelines and five vertex engines.

Where Fujitsu Siemens goes for a design free of what you might call gimmicks, the SavRow’s chassis yells at you with a bright front-mounted blue-LED screen, used in conjunction with the accompanying transport controls to play audio CDs (but not DVDs) when the main machine is powered off. When the machine itself is switched on, the display shows the time by default, although you can deactivate this in the BIOS. An integrated subwoofer endows the Katana with sound quality exceeding most notebooks – good enough for background music while you work.

With all that space around the 53mm-high casing, you’d expect more than the average number of ports and connectors, and you won’t be disappointed. In addition to the usual FireWire, USB ports and so on (see specifications below), there’s a media card reader able to accommodate SD/MMC, Memory Stick, CompactFlash and SmartMedia. There’s even a webcam hidden in the screen surround. But the main bonus is the DVI connector in addition to the VGA D-SUB, enabling a direct output to a digital panel.

 

Sony 3D Laptop

Posted by admin | 3D Laptops,Sony Laptop | Monday 13 June 2011 18:02

Sony VAIO F Series 3D laptop

F21_H01_B_3Dviewing01

The VAIO F Series isn’t just for playing back pre-created 3D content: it can instantly transform 2D video into 3D too.

To see for yourself – kind of – what this brief clip below.

This live encoding is only possible, Sony claims, due to the combination of Intel’s latest Core i5/i7 processors, top-end nVidia graphics and a 240 Hz screen – and it also claims it’s unique to offer the ability to convert Full HD content from 2D to 3D on the fly.

Existing owners of nVidia 3D systems may be wondering where the transmitters are to connect with the active 3D glasses. The answer is that they’re embedded into the lid.

Sony VAIO F Series 3D laptop

The F Series is already available with a number of different specifications, so you can pack in as much performance as you can afford – all the way up to a quad-core Core i7-740QM with 8GB of memory and nVidia GeForce GT 425M graphics.

Sony VAIO F Series 3D laptop right-hand side

 

 

LG Optimus 3D

Posted by admin | 3D Phones,LG Optimus | Monday 13 June 2011 17:39

LG Optimus 3D

LG Optimus 3D - 3D stereoscopic cameras

Amongst the swathe of identikit, big-screen smartphones here at Mobile World Congress in Barcelona, one phone already stands out. It isn’t because it’s super-powerful, it isn’t because of its industrial design, it’s because it’s the only phone that does something completely different:

3D screen, 3D camera, 3D video, and 3D gaming

ALL THESE THINGS WITHOUT GLASSES!!!

Main feature:

  • 3D technology — auto-stereoscopic, parallax barrier 3D screen.
  • You don’t need glasses to view content on the LG Optimus 3D – it comes right out of the screen at you.

LG Optimus 3D

Hit the button on the phone’s edge and a 3D menu carousel hovers into view, seeming to rise up out of the screen’s surface. From here you have quick access to all the phone’s 3D features: the camera, the dedicated YouTube 3D app, and a handful of 3D games. When you’re not in one of the 3D apps or viewing 3D material, the screen simply reverts to standard mode.

LG Optimus 3D - 3D button

Features:

  • 3D menu
  • Twin autofocus 5-megapixel cameras on the rear, spaced 24mm apart from each other.
  • To shoot in 3D, simply tap a toggle switch in the camera app:
    • in 3D this gives you 1,280 x 720 resolution footage,
    • recorded side-by-side; in 2D the video resolution
    • full HD (1080p).

Once you’ve recorded the footage, there are plenty of options:

  • The phone has an HDMI 1.4 output, so you can pipe recordings directly to your 3D-enabled TV.
  • You can upload with a single tap to YouTube, which supports 3D video; and you can watch those videos, and the rest of YouTube’s 3D content, on the 3D screen courtesy of a dedicated YouTube 3D app included with the phone.

Additional features:

  • The screen is 4.3 in diagonal and a resolution of 480 x 800.
  • The processor – a dual-core, “dual channel” 1GHz Texas Instruments OMAP4 CPU
  • 8GB of storage and 4GB of LP DDR2 RAM
  • It’s running Android 2.2 (with an upgrade to 2.3 on the way):
    • 14Mbits/sec HSDPA, 802.11N Wi-Fi
    • measures 68 x 11.9 x 128.8mm (WDH)
    • weighs 168g
    • 1,500 mAh battery

3D CineCast

Posted by admin | 3D Tech,CineCast | Saturday 11 June 2011 21:49

RealD Launches First 3D Stereoscopic Converter ‘PODs’

RealD Pro, the world’s most trusted 3D visualization source for industrial applications, has introduced the first3D stereoscopic converter PODs. The PODs present a simple conversion solution when upgrading to a new stereoscopic display monitor, such as a DLP or XPOL HDTV.

The PODs automatically detect the output format from a connected display device and convert most stereo-enabled software applications from native stereoscopic output format to the required format for stereo viewing on the display monitor. The RealD converter POD provides an immediate, affordable replacement option for CRT or LCD monitor users. When combined with DLP TV kits available from RealD Pro, the user simply plugs the source data into the input port on the POD via an HDMI cable and the output HDMI cable into the 3D-ready HD TV.


RealD Side-by-Side 3D-POD


3D Converter:

  • The 3D converter PODs are designed specifically for research and development environments, where 3D visualization is heavily used and where departments or organizations are seeking alternatives to CRT display technology for stereoscopic applications.
  • Industries include government and defense, entertainment, oil and gas, education, design and development, and medical.
  • The RealD 3D-PODs make this transition fast, easy, and inexpensive.
  • The 3D-PODs also enable development teams to more easily present their work in front of customers or senior management, providing greater collaboration, improving productivity, reducing prototype expenses and accelerating time to market.

 

The three PODs include dual input to checkerboard, side-by-side to horizontal interlace or checkerboard, and page-flip to checkerboard:

Dual Input POD - a flexible dual stream video format conversion system that converts a dual stream of data, such as one intended for a dual projector installation, into a checkerboard output for visualization in stereo on 3D DLP or plasma systems. It can also produce the simultaneous independent video streams used by RealD’s new CrystalEyes 5 active eyewear. This POD also supports side-by-side conversion when using just a single input. (MSRP $2000)

Side-by-Side (SBS) 3D-POD - receives and transmits a single HDMI compatible audio / video signal. When the content is received in RealD SBS format, it is automatically converted into either checkerboard or horizontal interlace format, depending on the connected display device. (MSRP $500)

Page Flip 3D-POD - converts a page-flip (frame sequential) stereo output to a checkerboard format for display on a DLP TV. This POD is ideal for stereoscopic software applications formerly used with CRTs. The Pod functions as an “HDMI Repeater,” as defined in the HDMI version 1.3a standard at up to 1080p@60Hz, and complies with the HDCP security protocol. (MSRP $500)

 

TriDef 3D

Posted by admin | 3D Soft,TriDef 3D | Saturday 11 June 2011 19:25

TriDef 3D Media Player for Video Playback and 2D to 3D Conversion

December 16th, 2009 by 3D Vision Blog

acer-aspire-3d-as-5738dg

 

tridef-3d-media-player

TriDef 3D Media Player is the multimedia photo and video player that you get with Acer Aspre 3D laptops and some other 3D displays, but you can as well buy the TriDef 3D experience software separately. Besides the movie and photo player you also get the TriDef 3D Ignition software that is intended to be used to play games in Stereoscopic 3D mode.

3D Playback:

  • The TriDef 3D Media Player is intended to be used to play back stereoscopic 3D movies and pictures, along with normal 2D images and 2D movies that can be converted in real time to 3D.
  • The player practically supports all popular movie and photo containers and formats, including support for the proprietary formats used by the developers of the player DDD – TriDefMovie, TriDefPhoto and TriDefPOPvert.
  • The good thing is that you just need to have the proper DirectShow splitter filter and codec in order to be able to play the video in the player and possibly convert it from 2D to 3D in real time.
  • However prior to the just released today TriDef 3D Media Player version 6.5.5 I had some issues with playing back some video files in MOV, TS and MP4 file containers although the system had the needed support installed, but the good news is that the new version has this fixed.
  • What is quite interesting in this player is the feature to convert in real time 2D videos into stereoscopic 3D, even DVD Video and HD clips.
  • Using higher resolution and better quality videos does help a lot to provide better conversion results, also using videos with steadier and not too fast paced action usually results in better depth perception. A usual problem for 2D to 3D conversions are the fast paced trailers that do have a lot of action and switch between too much different scenes very quickly, so you might want to avoid these, but it won’t hurt to try them just in case.
  • 3D CG animation movies are usually Ok when converted in stereoscopic 3D, but working with 2D drawn or cell shaded Anime the effect of depth is not that good, but there are still exceptions.

Downloads:

Bullet TriDef 3D 4.5.1 2011-05-13
Bullet TriDef 3D (LG 3D Monitor) 1.2.5 2011-05-18
Bullet TriDef 3D Games (LG 3D Monitor/MonitorTV) 1.1.3 2011-05-25
Bullet TriDef Photo Transformer Bundle 1.10.5 2008-06-10
Bullet TriDef Photo Samples 1.8.1 2006-07-13

Upgrading your Acer Aspire 3D laptop with latest TriDef Software

December 15th, 2009

If you are an owner of Acer Aspire 3D AS-5738DG laptop you should know that this mobile computer uses DDD’s TriDef software to provide Stereoscopic 3D support for pictures, video and games. The laptop comes preloaded with an OEM version of the TriDef 3D software that is already not very up to date and if you use the built-in update checker you’ll get information that there is no update available for your software. But on the other hand you can download the latest TriDef 3D Software version 4.1.3 (just released today) and install it over the version that came with your laptop. The good news is that the latest software will work on your laptop and you’ll be able to take advantage of the latest features available in TriDef 3D Media Player 6.5.5 and TriDef 3D Ignition 2.4.6.tridef-control-panel


The only thing that you need to do after updating the TriDef software this way is to select the type of display the Aspire 3D laptop has, because the software will not recognize it automatically and in the OEM version only the needed mode was available. In order to do that you need to run the TriDef 3D Control Panel and select Line Interlaced (1366×768) mode or just Line Interlaced if you are going to use other resolutions than the native one by the laptop. But if you consider doing that you’ll also have to disable the automatic scaling of the image to fill the whole screen when using lower resolutions, otherwise you’ll lose the Stereoscopic 3D usability because of the different size of the stretched pixels.

To download the latest TriDef 3D Software for your Acer Aspire 3D laptop:

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